The first "big" project I ever really attempted - a mobile rhythm game - preserved via love2d.
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README.md

splice_alpha

The first "big" project I ever attempted. Was supposed to be a story-driven rythem game about an accidentally created AI that slowly develops the equivilent of mental health issues.

Completely unfinished, contains just about 0 story elements, and the core gameplay loop was pretty garbage. But, it was the first game I ever really tried to make.

Originally developed in Python using Pythonista, and iOS specific app. Ported to Love2D for preservation, with most of the bad design decicions (levels are executable files!!) still in tact.

Install

Requires Love2D

sudo apt install love2d

jit compiled, so just download and go wild:

git clone https://github.com/Skehmatics/splice_alpha.git
cd splice_alpha
love .