Compare commits

...

2 Commits

Author SHA1 Message Date
Derek ff01f9a4b5 Bump version 2021-12-24 11:06:43 -07:00
Derek cd982e7316 2021-12-24 11:02:18 -07:00
3 changed files with 55 additions and 17 deletions

View File

@ -1,6 +1,6 @@
{
"name": "misskey",
"version": "12.100.2+birb1",
"version": "12.100.2+birb2",
"codename": "indigo",
"repository": {
"type": "git",

Binary file not shown.

After

Width:  |  Height:  |  Size: 322 B

View File

@ -11,8 +11,28 @@
import { defineComponent } from 'vue';
import * as os from '@/os';
const sprite = new Image();
sprite.src = '/client-assets/sparkle-spritesheet.png';
const randomColor = () => '#' + ('000000' + Math.floor(Math.random() * 16777215).toString(16)).slice(-6);
const sprites = {
christmas: {
src: '/client-assets/snowflake-sprite.png',
size: 39,
color: () => {
const colors = ['#4cb1de', '#409feb', '#12536c'];
return colors[Math.floor(Math.random() * colors.length)];
},
},
default: {
src: '/client-assets/sparkle-spritesheet.png',
size: 7,
sheet: [0, 6, 13, 20],
color: randomColor,
},
};
// Months are zero indexed, but dates are not! I know, wild
const events = {
christmas: (date) => date.getMonth() === 11 && (date.getDate() === 24 || date.getDate() === 25),
}
export default defineComponent({
props: {
@ -27,10 +47,10 @@ export default defineComponent({
},
data() {
return {
sprites: [0,6,13,20],
particles: [],
anim: null,
ctx: null,
sprite: null,
};
},
unmounted() {
@ -39,6 +59,15 @@ export default defineComponent({
mounted() {
this.ctx = this.$refs.canvas.getContext('2d');
const now = new Date();
const variant = Object.keys(events).find((event) => events[event](now));
this.sprite = sprites[variant ?? 'default'];
if (!this.sprite.image) {
this.sprite.image = new Image();
this.sprite.image.src = this.sprite.src;
}
new ResizeObserver(this.resize).observe(this.$refs.content);
this.resize();
@ -52,15 +81,19 @@ export default defineComponent({
const holder = [];
for (let i = 0; i < count; i++) {
let offset = null;
if (this.sprite.sheet) {
offset = this.sprite.sheet[Math.floor(Math.random() * this.sprite.sheet.length)];
}
const color = '#' + ('000000' + Math.floor(Math.random() * 16777215).toString(16)).slice(-6);
const color = this.sprite.color(i);
holder[i] = {
position: {
x: Math.floor(Math.random() * w),
y: Math.floor(Math.random() * h)
},
style: this.sprites[ Math.floor(Math.random() * 4) ],
offset: offset,
delta: {
x: Math.floor(Math.random() * 1000) - 500,
y: Math.floor(Math.random() * 1000) - 500
@ -68,7 +101,6 @@ export default defineComponent({
color: color,
opacity: Math.random(),
};
}
return holder;
@ -79,15 +111,19 @@ export default defineComponent({
const particleSize = Math.floor(this.fontSize / 2);
this.particles.forEach((particle) => {
var modulus = Math.floor(Math.random()*7);
if (Math.floor(time) % modulus === 0) {
particle.style = this.sprites[ Math.floor(Math.random()*4) ];
var modulus = this.sprite.speed ?? Math.floor(Math.random() * 7);
if (this.sprite.sheet && Math.floor(time) % modulus === 0) {
if (this.sprite.sequential) {
const currentFrame = this.sprite.sheet.indexOf(particle.offset);
particle.offset = this.sprite.sheet[(currentFrame + 1) % this.sprite.sheet.length];
} else {
particle.offset = this.sprite.sheet[Math.floor(Math.random() * this.sprite.sheet.length)];
}
}
this.ctx.save();
this.ctx.globalAlpha = particle.opacity;
this.ctx.drawImage(sprite, particle.style, 0, 7, 7, particle.position.x, particle.position.y, particleSize, particleSize);
const { image, size } = this.sprite;
this.ctx.drawImage(image, particle.offset ?? 0, 0, size, size, particle.position.x, particle.position.y, particleSize, particleSize);
this.ctx.globalCompositeOperation = "source-atop";
this.ctx.globalAlpha = 0.5;
@ -103,6 +139,8 @@ export default defineComponent({
if (!this.$refs.canvas) {
return;
}
const particleSize = Math.floor(this.fontSize / 2);
this.particles.forEach((particle) => {
if (!particle) {
return;
@ -119,15 +157,15 @@ export default defineComponent({
}
if( particle.position.x > this.$refs.canvas.width ) {
particle.position.x = -7;
} else if (particle.position.x < -7) {
particle.position.x = -particleSize;
} else if (particle.position.x < -particleSize) {
particle.position.x = this.$refs.canvas.width;
}
if (particle.position.y > this.$refs.canvas.height) {
particle.position.y = -7;
particle.position.y = -particleSize;
particle.position.x = Math.floor(Math.random() * this.$refs.canvas.width);
} else if (particle.position.y < -7) {
} else if (particle.position.y < -particleSize) {
particle.position.y = this.$refs.canvas.height;
particle.position.x = Math.floor(Math.random() * this.$refs.canvas.width);
}